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Commander

 

Newcastle Social Play Rules

We will follow the rules outlined on the office commander page (http://mtgcommander.net/rules.php) with the following changes
  • Local Banned Cards (these are on top of the banned cards found here: http://www.mtgcommander.com/rules.php)
  • Poison is upped to 20
  • Infinite Combo's are banned.
    • If you have something that could be used as an infinite in your deck you can only use it once per turn cycle.
  • Achievement/Feat based Scoring system
    • 5 Point cap
    • Points
      • There will be 5 cards per person in each pod.
      • 1 Survivor Card per person per pod.
      • 1 Fatality card per person per pod less one (ie 4 players = 3, 5 players = 4)
      • Rest of the cards to be randomly selected from a pool of 40 cards.
        • EG 4 people = total 20 cards, 4 survivor, 3 Fatality, 13 Randomly selected
        • EG 5 people = total 25 cards, 5 survivor, 4 Fatality, 16 Randomly selected
    • Scooping
      • If you scoop each other person still in the game gets a Fatality Point. This point is excluded from the 5 point cap rule.
      • You can only scoop at the end, end of turn (After all clean up, there is NO in response.)
  • Pods
    • 3-5 people per pod
    • list of approx 20 items to get points
  • As this is a social event we are constantly updating these to help keep it a social event everyone will enjoy so please visit this page regularly. 

 

 

Credit Prize Pool System

For the next few weeks we will be trialing a credit system for the prize pool, based on the number of points one.
  • Credit Pool (CP) - The total entry free (less door fee if at a paid venue) will go towards a credit pool. (CP)
  • Credit per point (CPP) - The total credit pool (CP) will then be divided by the number of points won (PW). (CPP)
  • Credit Earned - equals your number of points won times by CPP.
  • Example
  • 8 People, $5 each = $40 Credit Pool
  • Total points won for the Night (10,8,6,4,5,3,3,1) = 40
  • Each points = $40/40 = $1 Credit
 
Set Name Commander
Three-Letter Abbreviation  
Number of Cards  
Release Date June 17, 2011
Launch Parties June 17-19, 2011
Design Team

Ken Nagle (Lead),
Mark Gottlieb,
Scott Larabee,
Ryan Miller,
Mark Purvis

Development Team Mark Globus (Lead),
Peter Knudson,
Erik Lauer,
Ryan Miller,
Lee Sharpe